More info for mount Gunbad
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More info for mount Gunbad
WingsIn Order of Difficulty (Trash Mob Level Range)
Alchemy Wing (23-24)
Nursery Wing (25~)
Central Wing (27~)
Alchemy Wing (East Wing) Trash
Death Shadow Bone Giant
Deathshadow Haruspex
Deathshadow Warrior
Deathshadow Arbalest
Redeye Fanatic
Redeye Mixa
Redeye Moonburna
Redeye Howlagit
Redeye Alchemist
Redeye Snotling
Bosses
«1st PQ Boss» - Masta Wrangla Glix
Normal Attacks (Crits)
Whirl an' Twirl (Melee AoE)
Forceful Stab
«Boss» - Blarpot the Old
Wide Swing
«2nd PQ Boss» - Elder Kizzig da Waaagha
Normal Attacks (Crits)
Forceful Stab
Whirl an' Twirl (Melee AoE)
«3rd PQ Boss» - Herald of Solithex
Frozen Touch
Mourkain Rift (Stationary Ground AoE)
Instanced Area [Basic INF Achieved to Unlock] - Gunbad Lab
«Final Bosses» - Krunk da Big 'un -> Masta Mixa
Phase I -Tank engages. Randomly (Although it seems to use it at low health) does an AoE knockback, in which players initially take damage and consequently players may take damage from the fall depending on the player's position before the knockback. At approximately 6-9% Krunk becomes neutral, turns into a chicken and de-spawns. Masta Mixa spawns.
«Krunk da Big 'un»
Wide Swing (Melee AoE)
Bye Bye (AoE Knockback)
Phase II -Briefly neutral then becomes hostile. Tank engages. Summons Jar of Pummeling (Green Fists). Able to summon multiple Jars of Pummeling. Summons Gitzappa da Stick.
«Masta Mixa»
Whirlin' Brain Bursta
Jar of Pummeling (Non-Stationary Ground AoE)
Summon Gitzappa da Stick
«Gitzappa da Stick»
Siphon o' da Mixa (Disabling Effect)
edit Hatchery/Nursery Wing (West Wing) Trash
Oozespawn Plaguebearer
Oozespawn Nurgling
Skewerin' Squigling
Rotgorged Maggot
Squigling
Deathspewin' Squig
Redeye Squig Masta
Swarmin' Lit'l Squig
Redeye Pen Wrangla
Cannibalizin' Squigling
Slimespawn Squigling
Bosses
«Boss» - Toofmaw
«1st PQ Boss» - Griblik da Stinka
Normal Attacks (Crits)
Vile Vomit (Frontal AoE)
«Boss» - Bilebane the Rager
Wide Swing (Melee AoE)
«2nd PQ Boss» - Garrolath the Poxbearer
Gore
Knockback
«3rd PQ Boss» - Foul Mouf da 'ungry
Chomp
Grotesque Belch (AoE)
«Quest Boss» Kurga da Squig-Maka
Blast Wave
Instanced Area [Advanced INF Achieved to Unlock] -
«Final Boss» - Glomp the Squig Masta
Phase I -Aggros after all surrounding Squigs have been killed.Deals ranged physical DPS.
«Glomp the Squig Masta»
In da Face
Da Big Arrer
Acidic Muck(Stationary Ground AoE)
Phase II -Runs into an alcove and adds spawn. He will attack party members if in range. Adds spawn and path to group. Returns to Phase I after killing all the adds.
«Adds»
Stinkspewin' Squigs
Spikestabba Squigs
edit Central Wing First PQ is one involving giants. The second PQ is killing spiders. The third PQ is difficult, DO NOT hit any of the ranged NPCs that fire across the gap at the undead (and do not kill the undead). If you do, they will all attack you, with 300m range, and a quick respawn timer. Any mobs that do not aggro on their own should be left alone in this area.
The wing boss isn't very difficult compared actually zoning into his lair.. Once there you spawn him and he'll unsummon at like 75% & spawn 3 champs. After those he returns until his hp is alil lower. Then spawns these smokestack lookin deals that bore undead, destroy those undead towers and finish off soliflex. His ae is potent and he 'consumes' groupmembers (except the main assist).
Alchemy Wing (23-24)
Nursery Wing (25~)
Central Wing (27~)
Alchemy Wing (East Wing) Trash
Death Shadow Bone Giant
Deathshadow Haruspex
Deathshadow Warrior
Deathshadow Arbalest
Redeye Fanatic
Redeye Mixa
Redeye Moonburna
Redeye Howlagit
Redeye Alchemist
Redeye Snotling
Bosses
«1st PQ Boss» - Masta Wrangla Glix
Normal Attacks (Crits)
Whirl an' Twirl (Melee AoE)
Forceful Stab
«Boss» - Blarpot the Old
Wide Swing
«2nd PQ Boss» - Elder Kizzig da Waaagha
Normal Attacks (Crits)
Forceful Stab
Whirl an' Twirl (Melee AoE)
«3rd PQ Boss» - Herald of Solithex
Frozen Touch
Mourkain Rift (Stationary Ground AoE)
Instanced Area [Basic INF Achieved to Unlock] - Gunbad Lab
«Final Bosses» - Krunk da Big 'un -> Masta Mixa
Phase I -Tank engages. Randomly (Although it seems to use it at low health) does an AoE knockback, in which players initially take damage and consequently players may take damage from the fall depending on the player's position before the knockback. At approximately 6-9% Krunk becomes neutral, turns into a chicken and de-spawns. Masta Mixa spawns.
«Krunk da Big 'un»
Wide Swing (Melee AoE)
Bye Bye (AoE Knockback)
Phase II -Briefly neutral then becomes hostile. Tank engages. Summons Jar of Pummeling (Green Fists). Able to summon multiple Jars of Pummeling. Summons Gitzappa da Stick.
«Masta Mixa»
Whirlin' Brain Bursta
Jar of Pummeling (Non-Stationary Ground AoE)
Summon Gitzappa da Stick
«Gitzappa da Stick»
Siphon o' da Mixa (Disabling Effect)
edit Hatchery/Nursery Wing (West Wing) Trash
Oozespawn Plaguebearer
Oozespawn Nurgling
Skewerin' Squigling
Rotgorged Maggot
Squigling
Deathspewin' Squig
Redeye Squig Masta
Swarmin' Lit'l Squig
Redeye Pen Wrangla
Cannibalizin' Squigling
Slimespawn Squigling
Bosses
«Boss» - Toofmaw
«1st PQ Boss» - Griblik da Stinka
Normal Attacks (Crits)
Vile Vomit (Frontal AoE)
«Boss» - Bilebane the Rager
Wide Swing (Melee AoE)
«2nd PQ Boss» - Garrolath the Poxbearer
Gore
Knockback
«3rd PQ Boss» - Foul Mouf da 'ungry
Chomp
Grotesque Belch (AoE)
«Quest Boss» Kurga da Squig-Maka
Blast Wave
Instanced Area [Advanced INF Achieved to Unlock] -
«Final Boss» - Glomp the Squig Masta
Phase I -Aggros after all surrounding Squigs have been killed.Deals ranged physical DPS.
«Glomp the Squig Masta»
In da Face
Da Big Arrer
Acidic Muck(Stationary Ground AoE)
Phase II -Runs into an alcove and adds spawn. He will attack party members if in range. Adds spawn and path to group. Returns to Phase I after killing all the adds.
«Adds»
Stinkspewin' Squigs
Spikestabba Squigs
edit Central Wing First PQ is one involving giants. The second PQ is killing spiders. The third PQ is difficult, DO NOT hit any of the ranged NPCs that fire across the gap at the undead (and do not kill the undead). If you do, they will all attack you, with 300m range, and a quick respawn timer. Any mobs that do not aggro on their own should be left alone in this area.
The wing boss isn't very difficult compared actually zoning into his lair.. Once there you spawn him and he'll unsummon at like 75% & spawn 3 champs. After those he returns until his hp is alil lower. Then spawns these smokestack lookin deals that bore undead, destroy those undead towers and finish off soliflex. His ae is potent and he 'consumes' groupmembers (except the main assist).
Grizzleguts- Posts : 18
Join date : 2009-04-10
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